Enguerran CENTI
Enguerran CENTI
Lead 3D Sets / Props modeler - texturer
Namur, Belgique

About

3D artist focused on modeling, sculpting and texturing for 3D feature animation/VFX, I am capable of creating high quality assets from realistic to cartoon.

Passion for my work, will to learn and breathing life to imagination are what pushes me forward. I enjoy challenges and working with dynamic teammates!

I love to concept characters and creatures. I am passionate about science/technology as well as nature and history. I practice Aïkido, archery and running.

Skills

3D ModelingDigital SculptingTexturingDigital PaintingTeam ManagementRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
Arnold
Arnold
V-Ray
V-Ray
Redshift
Redshift
Shotgun
Shotgun

Productions

  • Artstation poster wip
    • TV Production
      Le Petit Nicolas
    • Year
      2021
    • Role
      3D props modeler & texturer
    • Company
      Dreamwall
  • Artstation poster toto
    • TV Production
      That's Joey!
    • Year
      2020
    • Role
      CG Supervisor
    • Company
      Digital Graphics
  • Artstation poster vic
    • Movie
      Vic the Viking: The Magic Sword
    • Year
      2019
    • Role
      3D environment / props modeler
    • Company
      Dreamwall
  • Artstation poster anod
    • Movie
      Another Day of Life
    • Year
      2019
    • Role
      3D generalist / matte-painter
    • Company
      Walking the Dog
  • Zombillenium affiche annecy
    • Movie
      Zombillenium
    • Year
      2017
    • Role
      3D vegetation / props modeler & texturer
    • Company
      Dreamwall

Experience

  • Lead 3D sets / props modeler at Superprod
    Paris, France
    October 2020 - Present

    Leading the modeling team for an upcoming project.

  • 3D modeler / texturer at Dreamwall
    Charleroi-Marcinelle, Belgique
    June 2020 - August 2020

    "LE PETIT NICOLAS : TOUS EN VACANCES" - TV serie 52 x 13'

    - Responsible for props modeling and texturing.

    - Maya, Substance, Redshift.

  • CG Supervisor - "That's Joey!" at Digital Graphics
    Alleur
    February 2019 - April 2020

    "THAT'S JOEY!" - TV serie 52 x 13'

    - Supervising: layout, modeling (props, environment, vegetation), rigging, texturing/shading, set-dressing, lighting and rendering.

    - Maya, Zbrush, Substance/Photoshop, Vray, Shotgun, Deadline.

  • 3D modeler / texturer at Digital Graphics
    Alleur, Belgique
    December 2018 - February 2019

    "THAT'S JOEY!" - TV serie 52 x 13'

    - Responsible for 3D props modeling. Then moving to the pipeline/core-production team.

    - Maya, Zbrush, Substance, Vray.

  • 3D modeler / texturer at Dreamwall
    Charleroi-Marcinelle, Belgique
    June 2017 - July 2018

    "VIC THE VIKING: THE MAGIC SWORD" - feature film

    - Responsible for 3D environments and props modeling.

    - Maya, Zbrush, Arnold.

    ---

    "GASTON LAGAFFE" - feature animation 4D ride

    - Client: Spirou Provence theme park.

    - Responsible for 3D environments and props modeling/texturing/shading and set-dressing.

    - Maya, Photoshop, Redshift.

  • 3D generalist / matte-painter - "Another Day of Life" at Walking The Dog
    Bruxelles, Belgique
    November 2016 - May 2017

    "ANOTHER DAY OF LIFE" - feature film

    - Preparing all 3D ressources/render passes for matte-painting and precomp in Nuke.

    - Maya, Nuke, Photoshop.

  • 3D vegetation artist & modeler - "Zombillenium" at Dreamwall
    Charleroi-Marcinelle, Belgique
    March 2016 - August 2016

    "ZOMBILLENIUM" - feature film

    - 3D creation and management of vegetation - lookdev/modeling/sculpting and final texturing. I developped my own process to create the assets, matching the "Adobe Illustrator" aspect of the comics. Are concerned: trees, bushes, groves, flowers and custom models.

    - Also responsible for props modeling.

    - Maya, Zbrush, Photoshop.

  • Trainee 3D props modeler - "Zombillenium" at Dreamwall
    Charleroi-Marcinelle, Belgique
    January 2016 - March 2016

    "ZOMBILLENIUM" - feature film

    - Internship as 3D modeler, responsible for props modeling.

    - Maya, Zbrush.