Enguerran CENTI
Enguerran CENTI
3D modeler / texturer / generalist
Namur, Belgique

About

3D artist focused on modeling, sculpting and texturing for 3D feature animation/VFX, I am capable of creating high quality assets from realistic to cartoon.

Passion for my work, will to learn and breathing life to imagination are what pushes me forward. I enjoy challenges and working with dynamic teammates!

I love to concept characters and creatures. I am passionate about science/technology as well as nature and history. I practice Aïkido, archery and running.

Skills

3D ModelingDigital SculptingTexturingPBR TexturingDigital PaintingTeam Management

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Mari
Mari
Substance Painter
Substance Painter
3DCoat
3DCoat
Nuke
Nuke
Arnold
Arnold
Redshift
Redshift
V-Ray
V-Ray
Shotgun
Shotgun

Productions

  • Artstation poster vic
    • Movie
      Vic the Viking - The Magic Sword
    • Year
      2019
    • Role
      3D environment / props modeler
    • Company
      Dreamwall
  • Artstation poster anod
    • Movie
      Another Day of Life
    • Year
      2019
    • Role
      3D generalist / matte-painter
    • Company
      Walking the Dog
  • Zombillenium affiche annecy
    • Movie
      Zombillenium
    • Year
      2017
    • Role
      3D vegetation / props modeler & texturer
    • Company
      Dreamwall

Experience

  • CG Supervisor at Digital Graphics
    Ans, Belgique
    February 2019 - April 2020

    "Joker Joe" - 52 x 13'

    Supervising: layout, modeling (props, environment, vegetation), rigging, texturing/shading, set-dressing, lighting and rendering.

    Maya, Zbrush, Substance/Photoshop, Vray, Shotgun, Deadline.

  • 3D modeler / texturer at Digital Graphics
    Ans
    December 2018 - February 2019

    "Joker Joe" - 52 x 13'

    Responsible for 3D props modeling. Then moving to the pipeline/core-production team.

    Maya, Zbrush, Substance, Vray.

  • 3D modeler / texturer at Dreamwall
    Charleroi-Marcinelle
    June 2017 - July 2018

    "VIC THE VIKING: the movie"

    Responsible for 3D environments and props modeling.

    Maya, Zbrush, Arnold.

    "GASTON LAGAFFE" (feature animation 4D ride) for Spirou Provence theme park.

    Responsible for 3D environments and props modeling/texturing/shading and set-dressing.

    Maya, Photoshop, Redshift.

  • 3D generalist / matte-paint - "Another Day of Life" at Walking The Dog
    Bruxelles, Belgique
    November 2016 - May 2017

    Preparing all 3D ressources/render passes for matte-painting and precomp in Nuke.

    Maya, Nuke, Photoshop.

  • 3D vegetation artist & modeler - "Zombillenium" at Dreamwall
    Charleroi-Marcinelle
    March 2016 - August 2016

    Creation and management of vegetation - lookdev/modeling/sculpting and final texturing.

    I developped my own process to create the assets, matching the "vectorial" aspect of the movie/comics. Are concerned: trees, bushes, groves, flowers and custom models.

    Also responsible for props modeling.

    Maya, Zbrush, Photoshop.

  • Trainee 3D props modeler - "Zombillenium" at Dreamwall
    Charleroi-Marcinelle, Belgique
    January 2016 - March 2016

    Internship as 3D modeler for the movie Zombillenium.

    Responsible for props modeling.