Hello! I'm a 3D artist focus on modeling, digital sculpting and texturing in the 3D animation industry. I'am capable of creating high quality assets from realistic to cartoon.
Passion in my work, love for learning and giving life to imagination are strength that leads me ahead. I enjoy challenges and working with dynamic teammates!
Beside I love to concept characters and creatures. I'm passionate about science/technology, nature and history.
CG Supervising on Joker Joe, an upcoming animated serie based on the comic by Thierry Coppée.
Maya, Zbrush, Substance, Vray. Shotgun.
Responsible for 3D props modeling on Joker Joe, an upcoming animated serie based on the comic by Thierry Coppée.
Maya, Zbrush, Substance, Vray.
VIC THE VIKING: the movie
Responsible for 3D environments and props modeling.
Maya, Zbrush, Arnold.
GASTON LAGAFFE (feature animation ride) for Spirou Provence theme park.
Responsible for 3D props modeling/texturing/shading and environments set dressing.
Maya, Photoshop, Redshift.
Preparing all 3D ressources/render passes for the matte painting team and precomp in Nuke.
Maya, Nuke, Photoshop.
Responsible for vegetation from the lookdev to the modeling/sculpting and texturing.
I developped my own process to create the assets, matching the "vectorial" aspect of the movie/comics.
Are concerned: trees, bushes, groves, flowers and custom models.
Also responsible for some props modeling + UV unwrapping.
Maya, Zbrush, Photoshop.
Internship as 3D modeler for the movie Zombillenium.
Responsible for props modeling and UV unwrapping.