Enguerran CENTI
Enguerran CENTI
CG Supervisor at Digital Graphics
Namur, Belgique

Hi! I'm Enguerran, a 3D artist focus on modeling, digital sculpting and texturing in the 3D animation industry. I'am capable of creating high quality assets from realistic to cartoon.

Passion in my work, love for learning and giving life to imagination are strength that leads me ahead. I enjoy challenges and working with dynamic teammates!

Beside I love to concept characters and creatures. I'm passionate about science/technology, nature and history.

Skills

3D ModelingDigital SculptingTexturingPBR TexturingDigital Painting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Mari
Mari
Substance Painter
Substance Painter
3DCoat
3DCoat
Nuke
Nuke
Arnold
Arnold
Redshift
Redshift
V-Ray
V-Ray

Productions

  • Artstation poster anod
    • Movie
      Another Day of Life
    • Year
      2019
    • Role
      3D generalist / matte painter
    • Company
      Walking the Dog
  • Zombillenium affiche annecy
    • Movie
      Zombillenium
    • Year
      2017
    • Role
      3D modeler-texturer (vegetation, props)
    • Company
      Dreamwall

Experience

  • CG Supervisor at Digital Graphics
    Ans, Belgique
    February 2019 - Present

    CG Supervising on Joker Joe, an upcoming animated serie based on the comic by Thierry Coppée.

    Maya, Zbrush, Substance, Vray. Shotgun.

  • 3D modeler / texturer at Digital Graphics
    Ans
    December 2018 - February 2019

    Responsible for 3D props modeling on Joker Joe, an upcoming animated serie based on the comic by Thierry Coppée.

    Maya, Zbrush, Substance, Vray.

  • 3D modeler / texturer at Dreamwall
    Charleroi-Marcinelle, Belgique
    June 2017 - July 2018

    VIC THE VIKING: the movie

    Responsible for 3D environments and props modeling.

    Maya, Zbrush, Arnold.

    --------------------------------------------------

    GASTON LAGAFFE (feature animation ride) for Spirou Provence theme park.

    Responsible for 3D props modeling/texturing/shading and environments set dressing.

    Maya, Photoshop, Redshift.

  • 3D generalist / matte paint - "Another Day of Life" at Walking The Dog
    Bruxelles, Belgique
    November 2016 - May 2017

    Preparing all 3D ressources/render passes for the matte painting team and precomp in Nuke.

    Maya, Nuke, Photoshop.

  • 3D vegetation artist & modeler - "Zombillenium" at DREAMWALL
    Charleroi-Marcinelle, Belgium
    March 2016 - August 2016

    Responsible for vegetation from the lookdev to the modeling/sculpting and texturing.

    I developped my own process to create the assets, matching the "vectorial" aspect of the movie/comics.

    Are concerned: trees, bushes, groves, flowers and custom models.

    Also responsible for some props modeling + UV unwrapping.

    Maya, Zbrush, Photoshop.

  • Trainee 3D props modeler - "Zombillenium" at Dreamwall
    Charleroi-Marcinelle, Belgique
    January 2016 - March 2016

    Internship as 3D modeler for the movie Zombillenium.

    Responsible for props modeling and UV unwrapping.